Skip to content

Runtime.Physics2D (Visera.Runtime.Physics)

Runtime.Physics2D provides 2D physics: common types (vector, AABB, collision shapes etc.) and rigid body dynamics. for collision detection/response, rigid body motion and constraints in 2D games; with Graphics.Scene to drive render entities from physics transform. module name in source may be Runtime.Physics or similar.

Submodules

Module Description
Common 2D physics common types and constants.
RigidBody 2D rigid body and dynamics.

See also